Snapchat+ Takes a Big Hit in September

September wasn't the bestest of months for apps that monetize the younger crowed. I'm mainly talking about games here, but there are a few other apps that felt the crunch.

Snapchat was one of those apps.

I've been following Snapchat's mobile revenue ever since Snapchat+, the platform's "response" to Twitter Blue, launched last year.

Snapchat+ started as a very simple set of unexciting features, leading me to suggest it won't get too much traction, but I was wrong!

Initial excitement led to nearly $6M in net revenue on launch month, and while it dropped after, revenue eventually rose and with the addition of features that mimicked Elon's Blue, revenue has grown significantly ending with $17.9M in August, according to our App Intelligence.

Snap's (SNAP) biggest month of mobile revenue!

But then September happened...

According to our estimates, Snapchat's mobile revenue dropped a frightening 24% in September down to $13.7M. The drop brought Snapchat's top grossing rank in the US App Store from 24th place in August down to 47th place in mid-September.

Twitter, I mean X, I mean Twitter, took a big hit in September as well so I won't hold this drop against Snap. I'll wait to see October's haul before making any conclusions.

Weekly News & Insights to Help Your App Win

Join 45,000+ developers, marketers, investors, and entrepreneurs who get smarter every week.


Related Resources

Insights
Locked at the Top - The Most Downloaded and Highest Earning Apps in February 2026

The same seven apps held the same seven download spots. Revenue told a different story, and a short-drama app from Singapore crashed the top 10.

Insights
Baseball's Biggest Pre-Season on Mobile

MLB app downloads jumped 43% this February while revenue climbed to $3.5M, signaling a stronger season ahead for baseball on mobile.