We dove into the numbers and, as we expected when we looked at July’s results, global net revenue of the top 10 earning titles is hovering ever-so-close to $1B.
Let's take a look at what happened last month in more detail.
On both the iOS and combined ranking, we saw 王者荣耀 (Honor of Kings), the most lucrative mobile game of all time, returned to its throne atop the list. Just on iOS, the megahit amassed an estimated $142M, which was $20M greater than July’s total of $123M. That means players in China spent about 15% more in the game last month than the one before. This is happening as Tencent is once again attempting to take the game global.
After two months at the top on iOS and overall, 地下城与勇士 (DNF Mobile), or Dungeon Fight Mobile, dropped down a spot to #2 in terms of player spending. The $123M it brought in — again, solely from iOS in China — was approximately $20M below its July earnings of $143M net to its developer. So, it got bumped down a rung but only saw 14% less revenue month-over-month.
The rest of the top five earning games remained unchanged over July. #3 game Monopoly Go! added a few millions to its massive stack of very real money, while #4 Royal Match took in $5M more than the previous month. At #5, Roblox saw its revenue remain flat MoM at a net $94M.
All told, our App Intelligence shows the makers of the top 10 earning titles overall received approximately $900M in net revenue after Apple and Google’s fees. That's a small but positive increase from July and is yet another new record high for the global top earning games.
With August in the books, we’re about to see if Q4 2024 can top 2023, and continue to — for the top games — turn around from multiple consecutive quarters of decline.
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