Why is Netflix playing games?

Ariel Ariel
1 minute read 7/30/21

This is a single insight from This Week in Apps #72 - It's All About the Money. Check out the full article for more insights.

Netflix announced that they're expanding into a new area--mobile game development.

That's right, Netflix wants to top the charts with games. At first glance, that's not too surprising. Netflix owns a lot of very lucrative IP that can be turned into a game. I can easily see a Stranger Things game making it into the most downloaded games.

But thinking about it again, they can just license that to an experienced shop instead, as many others have done.

The why becomes clearer when you look at Netflix's share of new streaming users.

Or should I say, shrinking share of new streaming users...

Netflix was once the one (and only) streamer, a luxury it had enjoyed for a long, long time. To see how its share changed over the years, I used our App intelligence to analyze the share of downloads of the top four streamers: Netflix, Hulu, Disney+, and HBO Max, between 2017 and 2021 in the U.S., across the App Store and Google Play.

In 2017, Netflix had a commanding 61% share of downloads in the U.S. 2018 was fairly similar, with 60% share, but things started shrinking more quickly as Disney+ joined the race in 2019. When it did, in late 2019, Netflix dropped to 47%. 2020 saw the rise of Disney+ and the rebrand of HBO Max, dropping Netflix's share to just 33%.

In 2021, Netflix's share of downloads sits at just around 25%. Oh, and it's not that the industry is shrinking. At all...

New downloads of the top streamers, combined, more than doubled since 2017! I expect combined downloads to exceed 120M this year.

So, Netflix isn't expanding its horizons with games but rather has to find something it can get into and grow, or else.

Can it? Netflix is new to the mobile gaming game, but between recruiting industry veterans and in-demand properties, there's very little reason to believe they won't be able to enter the arena with a thunder.

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All figures included in this report are estimated. Unless specified otherwise, estimated revenue is always net, meaning it's the amount the developer earned after Apple and Google took their fee.

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