Candy Crush Continues to Grow! The Highest Earning Games in November

Ariel Ariel
12/9/22

This is a single insight from This Week in Apps - The Top of the Top!. Check out the full article for more insights.


This week I crunched the numbers and ranked the highest-earning games in the US, where all the money is, and before you even ask, the list is almost identical to last month's list!

Let's have a look:

The highest-earning mobile games in November as ranked by Appfigures

Candy Crush was the highest-earning game in the US in November. It brought in $143M of net revenue, which is only slightly higher than in October. But higher is always better.

Candy Crush has been growing month-over-month for so long I'm expecting to see it at the top all the time at this point. I expect the trend will continue next month.

More of the same?

Royal Match, Roblox, Pokémon Go, and Coin Master round out the top 5 highest-earning games in the US. The same cast from last month's report, with a single exception.

When looking at the stores individually, we see the same familiar faces from previous months, showing that once you get to the top, it's hard to stop...

Ups and downs

While most titles grew their revenue a bit in November, Pokemon Go took the biggest hit, dropping by roughly $7M in net revenue month over month. Roblox and Coinmaster also saw revenue shrink in November, but only bit a tiny bit.

Together, the top 10 highest-earning games brought in $412M of net revenue, that's after Apple's and Google's fees, from the US, according to our estimates. While the list is the same the total isn't... a full 5% lower than October.

Let's see how this will change in December.

App Intelligence for Everyone!

The insights in this report come right out of our App Intelligence platform, which offers access to download and revenue estimates, installed SDKs, and more! Learn more about the tools or schedule a demo with our team to get started.

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All figures included in this report are estimated. Unless specified otherwise, estimated revenue is always net, meaning it's the amount the developer earned after Apple and Google took their fee.


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