The Highest Earning Games in the World

Ariel Ariel
10/13/23

This is a single insight from This Week in Apps - A Game Grab. Check out the full article for more insights.


I crunched the numbers and ranked the highest-earning mobile games in the world in September and remember last month's trend? Well, it's only getting stronger.

Monopoly Go wasn't the highest-earning mobile game in the world in September! King of Glory (translated), a China-only title that's incredibly popular in China. It ended September with $104M in net revenue from the App Store, according to our estimates. And that's net which means what's left after Apple takes its share.

Aaaaand, King of Glory is only available for download in China. This is big!

Monopoly Go was the second highest-earner, raking in a whopping $94M of net revenue from the App Store and Google Play in September, according to our estimates.

Monopoly Go's amazing growth has slowed down a bit in September, which aligns with the end of summer. That's pretty much the trend across the entire list.

Royal Match, 和平精英 (Peace Elite), and Candy Crush round out the top 5 highest-earning mobile games in the world in September. This is the second month with 2 China-only titles at the top. I expect to see more of that in the future.

Another interesting change - Candy Crush has officially been dethroned.

Together, the top 10 highest-earning mobile games brought in $626M of net revenue in September, according to our App intelligence. A whole lot less than August, but that's to be expected.

Although this total is lower, given what we've seen so far this year, I fully expect this year's holiday season to outperform last year.

App Intelligence for Everyone!

The insights in this report come right out of our App Intelligence platform, which offers access to download and revenue estimates, installed SDKs, and more! Learn more about the tools or schedule a demo with our team to get started.

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All figures included in this report are estimated. Unless specified otherwise, estimated revenue is always net, meaning it's the amount the developer earned after Apple and Google took their fee.


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