King Brought Candy Crush to Solitaire, but Disney Solitaire Took the Crown
King launched Candy Crush Solitaire in February 2025. It was the first new Candy Crush title since the Microsoft acquisition, a TriPeaks solitaire game dressed in Candy Crush colors. With one of the most recognizable brands in all of gaming behind it, the expectations were high.
But the numbers told a different story.
The Candy Crush Name Didn't Translate
Candy Crush Solitaire brought in $422K in net revenue during its launch month, according to Appfigures Intelligence, despite nearly 3M downloads. By March it climbed to $907K, and then it leveled off. The game has been steady at roughly $1M/month in estimated net revenue ever since.
Total estimated net revenue sits around $12M. For most indie studios, that's a solid result, but for a Candy Crush game backed by King and Microsoft, the brand clearly didn't translate the way they hoped.
Is Solitaire dead, or was the Candy Crush brand just not enough?

Disney Solitaire Showed Up and Changed Everything
Two months after Candy Crush Solitaire launched, Disney Solitaire hit the app stores. Built by SuperPlay, a studio Playtika acquired for $700M in late 2024, it took a completely different trajectory.
Disney Solitaire earned an estimated $2M in net revenue during its partial launch month. By May it was at $11M. February isn't over yet, but based on 25 days of data our estimates put Disney Solitaire at $21M in net revenue with 5.1M downloads. That's 23x what Candy Crush Solitaire earned in the same month.
In just 11 months, Disney Solitaire has earned an estimated $137M in net revenue.

The Solitaire Scoreboard
To put Disney Solitaire's dominance in perspective, here's how the top solitaire games ranked by net revenue in February 2026, according to our estimates.
Disney Solitaire led with $21M, earning nearly 2x more than the rest of the top five combined. Solitaire Grand Harvest came in second at $6.3M, followed by Tiki Solitaire TriPeaks from Scopely at $2.2M. Candy Crush Solitaire landed fourth at $895K, and Solitaire TriPeaks Journey rounded out the top five at $714K.

Same Category, Very Different IPs
Candy Crush Solitaire and Disney Solitaire are both TriPeaks solitaire games with branded skins. So why did Disney take off where Candy Crush didn't? Candy Crush is a match-3 brand. Players associate it with one mechanic, and slapping that name on a solitaire game didn't give them a reason to switch.
Disney, on the other hand, is a universe of characters people already love. That emotional connection translates across game types in a way that a candy-themed puzzle brand simply doesn't.
SuperPlay's founders are Playtika veterans who know the casual audience inside and out. February's download numbers - 5.1M in a single month - suggest they're investing aggressively in UA, and the revenue is keeping pace. That kind of spend-to-earn ratio points to a well-oiled UA machine, not a lucky break.
Playtika Is Winning the Solitaire War
Playtika already had a solitaire hit. Solitaire Grand Harvest, built by their Supertreat studio, was pulling in an estimated $14M/month in net revenue through 2024. But since Disney Solitaire launched, Grand Harvest has been sliding. By February 2026, it was down to $6.3M, dropping from $7.6M just a month earlier.
It's not just Grand Harvest feeling the pressure. According to our App Intelligence, Tiki Solitaire TriPeaks from Scopely has also been sliding, down to an estimated $2.2M/month in net revenue. Disney Solitaire is pulling from the entire category.
But here's the thing - Playtika doesn't care. Combined, Disney Solitaire and Grand Harvest earned an estimated $27.1M in net revenue in February 2026. Compare that to Grand Harvest alone at $14M/month a year earlier, and that's an extra $13M/month in solitaire revenue.
Cannibalizing yourself is fine when the new thing grows faster than the old thing shrinks.

What's Next
Disney Solitaire didn't just hold its January pace. It accelerated, jumping from an estimated $16M to $21M in net revenue in February. Grand Harvest's decline from $7.6M to $6.3M in one month suggests the cannibalization is speeding up, but the math still works overwhelmingly in Playtika's favor.
There's also a financial incentive at play. Playtika's acquisition of SuperPlay included earnout provisions that could push the total deal value well beyond the initial $700M. That gives SuperPlay every reason to keep investing in Disney Solitaire's growth.
As for Candy Crush Solitaire, our February estimates have it dipping below $900K for the first time since launch. The Candy Crush brand is worth billions in match-3, but in solitaire, it hasn't found the same magic yet.
I'll be watching to see how high Disney Solitaire can climb. If February is any signal, the ceiling is nowhere in sight.
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All figures included in this report are estimated. Unless specified otherwise, estimated revenue is always net, meaning it's the amount the developer earned after Apple and Google took their fee.