This Week in Apps #30: Twitch, Among Us, Genshin Impact, and more.

Ariel Michaeli Ariel Michaeli
October 09, 2020, 11:51 AM ET #sports #games #google

This Week in Apps is a short, no-fluff, round-up of interesting things that happened in the mobile industry. Here are our top highlights.

U.S. Mobile Download Index: App Store 76.89, Google Play 78.58


Twitch for IRL Sports

2020 has been an excellent year for Twitch, and things continue to get better. Last month, Twitch hit a new all-time high with 2.3M estimated weekly downloads across the App Store and Google Play.

Most of the downloads came from India, where streamers have been Twitching IPL (cricket) games on the service. Just think what would happen if the NFL was on Twitch!

View in Competitor Intelligence →

Consequently, that got Twitch blocked by India’s largest ISP for copyright violation.

$5,000,000

Among Us, a game that’s claimed the top chart position on the App Store and Google Play for quite a while now has just broken $5M in revenue in the U.S. in Q3 according to our app intelligence.

Last week, the game brought InnerSloth, its developers, $2.7M in revenue from the U.S., and that’s after Apple and Google took their cut. It’s worth noting that about 80% of that came from the App Store and 20% from Google Play.

View in Competitor Intelligence →

Roblox is waaaaaay ahead

Guess which game had the most revenue in the U.S. App Store in Q3? Easy — Roblox. Although it only ranked 7th in downloads, with 3.2M estimated downloads in Q3, Roblox raked in a whopping $78M of net revenue (after Apple’s tax) in the U.S. App Store.

Second place went to Homescapes, with about half that revenue, which we estimate at $39M in the U.S. App Store.

On Google Play, Roblox took second place, netting more than $36M in Q3 according to our estimates.

Brace for impact

Genshin Impact, a fantasy-based open-world game, launched to favorable reviews a little under two weeks ago. According to our intelligence data, Genshin Impact was downloaded 8.2M times in its first ten days on the App Store and Google Play.

Most downloads came from the U.S. and China. One thing to keep in mind is we only estimate downloads for the App Store in China and not Android, so it's likely that there are many more downloads there we don't see.

Even without those, overall, Android downloads globally outpace iOS two-to-one.

View in Competitor Intelligence →

Culture much?

Downloads of Google Arts & Culture, which gives users a way to see museum exhibits remotely, are up this week by more than 600% according to our estimates.

Downloads averaged around 1,000/day in September and are to more than 6,000 on Wednesday.

View in Competitor Intelligence →

The app got popular earlier this year as boredom hit lockdowns, but has since declined. If you haven’t already, it’s a fun one to check out.

The Key to Smarter Decisions

The insights in this report come from our proprietary, high-quality app intelligence. App makers, marketers, banks, investors, and journalists all over the world rely on our affordable app intelligence every day. Learn more →

All figures included in this report are estimated. We never use actual data in public reports.


Related Resources

This Week in Apps #32: Snapchat Beats Instagram, Chase Hits Square, and more.
Insights
This Week in Apps #32: Snapchat Beats Instagram, Chase Hits Square, and more.

Snapchat's growing strong even in the age of TikTok, so are HBO Max and Call of Duty.

This Week in Apps #31: Parler, News, Amazon, and Mario Kart
Insights
This Week in Apps #31: Parler, News, Amazon, and Mario Kart

Social media is playing an even bigger role in this presidential race.